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WITD 201.25 Two Handed Technique Dragontails39 viewsGuest Instructor, WillKnots demonstrates two handed technique with dragontails. The techniques demonstrated in 201.21 and 201.24 will work equally well with dragontails.
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WITD 201.26 Cattleman's Crack51 viewsThe cattleman's crack is the easiest crack to learn to crack. But this S-shaped crack is the hardest crack to learn to put on target. In WITD, this crack is an intermediate to advanced crack. Watch to learn how to slow the crack down and roll it into the strike zone. In the video, I introduce it as WITD 201.27, video proof I'm getting forgetful. It really is supposed to be .26!
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WITD 201.27 Throwing a Singletail Whip in a Dirty Dungeon50 viewsSometimes dungeons are set up in underground clubs, warehouse parties, impromptu setup/breakdowns. Often they are not clean depending upon what type and level of play is allowed. Watch this episode for different variables in whip play in a dirty dungeon.
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WITD 201.28 Fall length on snake whips and bullwhips48 viewsFall length on snake whips and bullwhips, how long should they be? Watch this evolving discussion as there is not one correct answer. A fall balances a whip and adds grace and fluidity. The better question might be what is the minimum length a fall should be for a particular length thong. Watch to find out.
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WITD 201.29 Shot Loaded or Natural Belly Bullwhip43 viewsHow do you tell if a bullwhip has a shotbag? Without cutting the thong open! Watch and find out some clues and techniques to help you answer this question.
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WITD 201.30 Changing a Fall30 viewsLearn how to change a fall on a snake whip. This would be identical for changing a fall on a bullwhip, or any whip that ends in a fall hitch.
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WITD 201.31 Throwing a mini-Zenith Bullwhip26 viewsIntroduction to the construction of a zenith bullwhip. Close look at the construction of the tapered box knot, named by Dex as a zenith knot. Demonstration of throwing accurately this style of bullwhip.
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WITD 201.32 Whip Technique Review41 viewsReview of all techniques, finding your toe line, rhythm whip connection with the music and varying footwork to change sensations on the receiving end of the whip. Acknowledgement to Riding Centaurs by ButtBoy playing in the background.
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WITD 201.33 Drag or Draw (Sensation or Erotic Play)22 viewsDrag can be accomplished with either a crack or no crack, letting the whip fall across the body area you want to create the sensation on, then slowly drag the whip across that body part. Draw is accomplished by holding the whip under tension between both hands and drawing it with friction across a body part.
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WITD 201.34 Tuning a Snake or Bullwhip23 viewsA signal whip cannot be tuned this way. But how do you check the balance of a singletail? How do you fine tune it if the balance is slightly off, or if it is tip heavy? Watch and find out. Note near the end of the video, I misspeak. I talk about trimming the cracker and I should be saying trimming the fall! Not worth refilming as I'm getting older by the second.
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WITD 201.35 Replacing the Fall on a Bullwhip23 viewsThis video shows how to replace a fall on a bullwhip. Also what to do with the old fall once removed.
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WITD 201.36 What Plait Count is Better23 viewsWhat plait count is better for play in a dungeon with a singletail? All classes of kangaroo whips, signal whips, snake whips, and bullwhips have plait counts: 8, 12, 16 plait are considered working whips. Are these lower plait counts adequate for dungeon play? Collector's grade whips with plait count >16 are much more expensive: 20, 24, 32 and higher are beautiful works of art and theoretically should be better articulated than a 16 plait whip. Watch the demonstration and get Dex's take on it and form your own opinions.
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