Last comments - Whips in the Dungeon 101 |

WITD 101.41a Aftercare60 viewsAftercare is a consideration in any scene. There are many types of aftercare. Consider the whip catcher coming down from a huge endorphin rush. Water, blanket, sometimes chocolate or a hard candy. Some prefer to cuddle, some prefer to be left alone and have quiet time, some prefer to quietly chat about the experience. Some prefer their primary partner or a friend give aftercare. Whip tops experience drops differently too. Whether giving or assigning aftercare, always consider it in negotiations as a discussion point and an action point following a scene.07/09/20 at 21:53Dex: I always forget to mention something in these vide...
|
|

WITD 101.41 Sequencing Play68 viewsSequencing Play A good whip scene, or any scene begins with a Connection. Warmup skin to even pink or red, buildup-climb the endorphin ladder, cooldown--breathe, then aftercare are all essential components of a good scene. Aftercare not mentioned in this video will have a separate video short.07/09/20 at 21:51Dex: I've been told my a NYC acquaintance that my ...
|
|

WITD 101.36a Controlled Puff61 views@Mistress_Marion for coining the term "controlled puff". This concept while not in my book, WITD, compliments the controlled puffs that transition to effective dungeon play. Learn to throw controlled steps of gradually building intensity. Practice this technique with all dungeon whips. Warmup 1-5, play 4-8. Never reach 10=Never reaching "red". This is adjusted based on feedback from the whip catcher during play.07/09/20 at 21:48Dex: The great shame against whips is when I find a bot...
|
|

WITD 101.34 Reverse Your Brain57 viewsReverse Your Brain focuses on the concept of brain elasticity, or using the opposite hemisphere of your brain. Rather than dig into the research, it puts forth the principle that every moment you spend practicing the 4 WITD techniques with your "opposite" hand will make your "dominant" hand smarter. The result is proficiency faster in dungeon play with your dominant hand than would have occurred without the opposite hand practice. Ambidextrous throwers should practice both sides as well, lol.07/09/20 at 21:45Dex: I'm jealous, I wish I could florentine.
|
|

WITD 101.30 To Crack or Not To Crack62 viewsTo Crack or Not To Crack looks at creating a synthesis with your whip in the dungeon. Nuisance cracking, excessive practice cracking and thoughtless whip throwers have in some parts of the world given whips a bad reputation. This short practice session talks through letting the music influence whether you crack or do not crack to create a compatible dungeon set. Secret Garden, Journey, and Rammstein are compared. Whips, canes, rope, floggers all belong in the dungeon. Do not let dungeon owners ban whips.07/09/20 at 21:43Dex: This is the video that got me kicked off of Vimeo!...
|
|

WITD 101.28 How To Make ladysally Crackers71 viewsHow To Make ladysally Crackers shows how to make this wonderful specialty cracker by deconstructing twisted mason line and reconstructing it into a specialty cracker. Mason line comes in a variety of sizes, Dex's favorite is No. 18. Larger numbers are thicker, and smaller numbers will be stingier. Advantages: flat finishing knot, they aren't twisted, larger margin of error in throwing, excellent for beginning whip throwers and advanced, more even marking, marks seem to disappear in 24 hrs., + in pickup play07/09/20 at 21:42Dex: This cracker is single reason why I've been s...
|
|

WITD 101.26 Signal Whip Cracker Modifications53 viewsTwo different Signal Whip Cracker Modifications are shown. One using the original cracker like it was a fall and tying on a new cracker. The other modification converts the original cracker into an eye or small loop using waxed whipping thread found at a boat shop like West Marine. Reasons why these modifications are advantageous are explained.07/09/20 at 21:36Dex: I see so many signal whip throwers use the same wh...
|
|

WITD 101.23 Parachord Whips64 viewsCharacteristics of a good kangaroo whip are reviewed. Parachord Whips applies the same standard tests and shows common flaws in parachord whips. Good parachord whips are shown and tips for buying a good whip are suggested.07/09/20 at 21:34Dex: Parachord has made the singletail affordable for a...
|
|

WITD 101.22 Conditioning the Whip67 viewsConditioning the Whip and fall is discussed. Preferred fall material and frequency of conditioning the thong vs increased frequency for the fall. Paste or wax conditioners like Pecards or soft beeswax dressing. Do not use oil, lotion or spray conditioners.07/09/20 at 21:31Dex: Nothing wrong with Pecard. I've used both. I ...
|
|

WITD 101.21 How to Crack a Singetail Whip78 viewsReview WITD 101.10 The Shape of the Crack video. A basic whip cracking approach is shown, then translation into the Whips in the Dungeon approach to the 4 techniques used to crack a whip in the dungeon. Relating cracking to techniques we are already familiar with and have mileage with when throwing a flogger, quirt, cat o' nine, galley whip and dragontail will result in our proficiency in the dungeon sooner than if we jump directly into a basic cracking or sport cracking approach.07/09/20 at 21:29Dex: There are ultimately only U shaped and S shaped cr...
|
|

WITD 101.20 Rhythm Whips81 viewsThis video combines skills covered in the 4 Techniques, Grounding the Whip, Stalling the Whip and practices merging those skills with rhythmic music. Rhythm Whips will get you practicing dungeon skills while connecting the energy of the music to the whip catcher.07/09/20 at 21:27Dex: When the series gets into the 300's I directl...
|
|

WITD 101.17 Basic Stances87 viewsBasic footwork or stances when throwing the 4 techniques WITD has been working on. Advanced footwork will be covered in the 200 series videos. Think about common footwork you have experience using in regular activities. Relate that footwork to whip throwing and see what works best for you.07/09/20 at 21:24Dex: Relating your footwork to activities you are alrea...
|
|
|