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WITD 101.17 Basic Stances86 viewsBasic footwork or stances when throwing the 4 techniques WITD has been working on. Advanced footwork will be covered in the 200 series videos. Think about common footwork you have experience using in regular activities. Relate that footwork to whip throwing and see what works best for you.07/11/20 at 12:03unohu1962: I used to play competive tennis, and my timing, ba...
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WITD 101.15 Crackers84 viewsIntroduction to different types of crackers, sometimes called poppers. Braided signal crackers, twisted crackers and ladysally crackers shown. Different colors of crackers with a discussion of pluses and minuses of each. Different materials poly, nylon, dyneema, kevlar, horsehair, braided mason line and twisted mason line. I forgot to mention silk crackers, these provide a very clean crisp loud crack but also cut easily. Later in this series @ladysally will show in detail how to make her wonderful crackers.07/11/20 at 11:57unohu1962: Absolutely.
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WITD 101.13 Practice Targets89 viewsThis video introduces a variety of two dimensional and three dimensional targets that can be used to practice throwing techniques to develop muscle memory and fine motor skills. The practice goal is to learn to create different surface sensations not to cut the target and throw atomized blood born pathogens around the dungeon.07/11/20 at 11:54unohu1962: Simplicity is best! KISS Grins
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WITD 101.12 Hand Holds147 viewsThis video discusses various hand holds for both horizontal style throwing and overhand or forward figure 8 style throwing. Small discussion of wrist loops at the end of the turk's head.07/11/20 at 11:52unohu1962: That's the beauty of rope or whips.....techni...
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WITD 101.07 Dog Signal Whips161 viewsThis video introduces dog signal whips (commonly called singletails in scene vernacular). 3', 4', 5' signals are shown. Two static techniques and two dynamic techniques are reviewed. Some discussion of a whip developing muscle memory as mileage with throwing it occurs.07/11/20 at 11:47unohu1962: I still like the East Coast Swing to add in a litt...
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WITD 101.06 Dragontails196 viewsWhips in the Dungeon views singletails as any whip ending in a singletail. The commonly used term singletail referring to a dog signal whip, is thusly broadened. The dragontail is probably the easiest singletail to begin throwing.07/11/20 at 11:41unohu1962: Thanks for the link.
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WITD 101.05 Galley Whips138 viewsAn introduction to galley whips, originally used in confined spaces on ships, are excellent in the confined spaces of a dungeon. Great multi-tailed warmup whip.07/11/20 at 11:40unohu1962: Good to know.
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WITD 101.04 Quirts160 viewsThis video introduces short and long quirts, reviews common techniques to throw them in the dungeon. A hybrid short whip a pig slapper makes a guest appearance along with my 8 lb yorkiepoo dog.07/11/20 at 11:37unohu1962: Kewl. I will be on the lookout for one in that pri...
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WITD 201.04 Overhand Crack93 viewsOverhand Crack The goal of the overhand crack is to create a U-shaped crack that rolls out over the top, or on the vertical. Much like a baseball or softball thrown directly overhand. When compared to the Flick which is thrown 3/4. Observing there is a slight variation on the throwing end when comparing an overhand with a flick. But small variations on the throwing end result in larger changes on the catching end. Practice this throw with controlled puffs, and remember this when thrown correctly at the heart chakra will also kiss the butt on the follow through of the arc or create a lighter touch on the root chakra.07/10/20 at 18:58unohu1962: Such a subtle, but definitely noticable difference...
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WITD 101.41a Aftercare59 viewsAftercare is a consideration in any scene. There are many types of aftercare. Consider the whip catcher coming down from a huge endorphin rush. Water, blanket, sometimes chocolate or a hard candy. Some prefer to cuddle, some prefer to be left alone and have quiet time, some prefer to quietly chat about the experience. Some prefer their primary partner or a friend give aftercare. Whip tops experience drops differently too. Whether giving or assigning aftercare, always consider it in negotiations as a discussion point and an action point following a scene.07/09/20 at 21:53Dex: I always forget to mention something in these vide...
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WITD 101.41 Sequencing Play67 viewsSequencing Play A good whip scene, or any scene begins with a Connection. Warmup skin to even pink or red, buildup-climb the endorphin ladder, cooldown--breathe, then aftercare are all essential components of a good scene. Aftercare not mentioned in this video will have a separate video short.07/09/20 at 21:51Dex: I've been told my a NYC acquaintance that my ...
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WITD 101.36a Controlled Puff60 views@Mistress_Marion for coining the term "controlled puff". This concept while not in my book, WITD, compliments the controlled puffs that transition to effective dungeon play. Learn to throw controlled steps of gradually building intensity. Practice this technique with all dungeon whips. Warmup 1-5, play 4-8. Never reach 10=Never reaching "red". This is adjusted based on feedback from the whip catcher during play.07/09/20 at 21:48Dex: The great shame against whips is when I find a bot...
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