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WITD 101.02 Floggers253 viewsSecond in the video short companions to the book, Whips in the Dungeon: Singletail Techniques for Play. A variety of floggers are introduced and 4 common techniques for throwing them.07/09/20 at 11:02Dex: Thank you. At one time I owned 45 floggers mostly ...
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WITD 301.02 Whip Frequency63 viewsWhip Frequency introduces the concept that the length of the whip determines the frequency that it can be thrown dynamically in a rhythm. Whips shown are 3', 4' 5', & 6' bullwhips all made by Peter Jack. However, different whip makers all have slightly different builds and techniques in making a whip. Two 4' bullwhips by different makers will all have different frequencies and feels when thrown. Whip frequency introduces the idea that a whip is simply one instrument in a dungeon orchestra.07/09/20 at 10:30unohu1962: Thanks for pointing out the differences in throwin...
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WITD 301.01 Wraps65 viewsWraps can be done on almost any appendage. Wraps with short and long whips are demonstrated. Soft wraps are distinguished from loud wraps. Using a soft wrap to judge distance and find the whip line that will allow your loud wrap to find its intended target without hitting a bad spot (like a tailbone, breastbone, etc). Safety discussion. Many folks wrap without considering where exactly the tip of the whip will end up after the wrap. @WoodshedOrlando for providing a wonderful venue for this video.07/09/20 at 10:22unohu1962: Nice. Wraps are something I want to explore in thr...
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WITD 201.02 Footwork-Horizontal Throwing99 viewsFootwork-Horizontal Throwing @_D_ Small changes on the throwing end affect sensations on the receiving end (surface target/whip catcher). Working the whip circle while maintaining accuracy will vary sensations and keep even the most bored whip catcher engaged with the energy and the music, I meant to say rhythm of the whip.07/09/20 at 10:11unohu1962: Very interesting! I appreciate how footwork can re...
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WITD 201.01 Erotic Whip Play147 viewsErotic Whip Play demonstrates various sensuous techniques with a singletail whip. Small mistake in the video, the first technique demonstrated is slow drag. A technique not mentioned is slipping a condom on the pommel of the whip and using it as an insertable. The practice target to use for the butterfly kiss and cracker stall techniques is a blown up balloon. Try butterfly kissing the knot on the balloon without touching the balloon. Translates to butterfly kissing a nipple without touching the chest.07/09/20 at 10:03unohu1962: Lots of possibilities for awakening the senses and...
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WITD 101.43 Dungeon Etiquette66 viewsDungeon etiquette discusses protocols for setting up a whip scene in the dungeon. DMs and Tops in the vicinity of play must be notified, safety zones and whip lane or whip circle considered. Dungeon attendees should be considerate and use 6" voices if they have to talk. Whip play is edge play, a whip thrower in Top space is focusing on a singletail moving at 767 mph when it cracks. Distractions can result in unsafe play. A rule of thumb: if social voices can be heard above the music, then the dungeon music is not loud enough. Socializing is for the social area not the Sacred Space.07/09/20 at 09:55unohu1962: I've been to play parties where the music was...
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WITD 101.42 In-Betweens60 viewsIn-Betweens discusses the many things that happen in between dungeon songs. One song ends, there is a 30 second to a minute pause before another song begins. Check-in, communicate, change whips, share energy and move it around. Look for a closed throat chakra, gain explicit consent and continue to the next . . .In-Between.07/09/20 at 09:46unohu1962: It's in those in between moments, using energ...
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WITD 101.41a Aftercare53 viewsAftercare is a consideration in any scene. There are many types of aftercare. Consider the whip catcher coming down from a huge endorphin rush. Water, blanket, sometimes chocolate or a hard candy. Some prefer to cuddle, some prefer to be left alone and have quiet time, some prefer to quietly chat about the experience. Some prefer their primary partner or a friend give aftercare. Whip tops experience drops differently too. Whether giving or assigning aftercare, always consider it in negotiations as a discussion point and an action point following a scene.07/09/20 at 09:39unohu1962: Aftercare is an important part of play, and the ne...
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WITD 101.41 Sequencing Play59 viewsSequencing Play A good whip scene, or any scene begins with a Connection. Warmup skin to even pink or red, buildup-climb the endorphin ladder, cooldown--breathe, then aftercare are all essential components of a good scene. Aftercare not mentioned in this video will have a separate video short.07/09/20 at 09:29unohu1962: Good description of building and sequencing a scen...
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WITD 101.40 Communications62 viewsCommunications is key to a great whip scene. Communicating 1-10 controlled puffs, matching with a whip catcher's 1-10 pain scale. Vocal communication: green, yellow & red (safe words), hand signals, foot signals, scarf signal and combinations to ensure explicit consent.07/09/20 at 02:36unohu1962: Awesome non verbal hand and foot signals.
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WITD 101.39 Whip Characteristics for Horizontal Throwing51 views@_D_ suggested to drill down further after the WITD 101.19 Characteristics of a Good Short Whip, and discuss specific nuances of well made whips that work for horizontal throwing. Sometimes called east coast swing, this whip style benefits from slightly different builds than whips that work well for overhand styles of throwing. Whips develop a memory as do the whip thrower's muscles. Do not use a whip thrown east coast swing style for overhand style throwing and vise versa.07/09/20 at 02:28unohu1962: Very cool to see the stiffness of a signal whip us...
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WITD 101.38 Sport Cracking50 viewsSport Cracking takes a brief look at the skill sets of two whip combination cracking in the air and target cutting. Brief discussion of the Sacred Space concept and why sport cracking in most instances is not appropriate in dungeon spaces. The skill sets and goals for sport cracking are different than play with whips in the dungeon. While some of the skills can be transferred to dungeon play, WITD contends that the 4 techniques taught will move the whip thrower quicker to live contact dungeon play than a sport cracking approach.07/09/20 at 02:22unohu1962: I would agree the two are separate, and distinct e...
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