Most viewed - Whips in the Dungeon 201 |

WITD 201.21 Whip Practice56 viewsWhip practice reviews throwing techniques using different targets. Gives practice time to connecting the rhythm of the whip with the tempo of the music. It also reviews footwork. Construct your own practice routines. The more mileage you cover with your whips the more comfortable you will be throwing them in the dungeon.
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WITD 201.22 Two Handed Technique Alternating Overhands and 4 Count Florentine53 viewsThanks to Guest Instructor, HunterChris, for teaching alternating overhand technique and a 4 count Florentine that could also be described as an over/under alternating forward figure 8.
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WITD 201.18 Intentionality in Play52 viewsThe whip scene with any type of singletail whip is edge play. Regardless of the type of negotiations before play, achieving the results negotiated implies the finesse and ability to actualize intentionality in play. Watch this video to further this discussion. If you negotiated no marks, is the whip top accomplished enough and using the proper type of cracker to with a high probability achieve a successful scene with no marks. Negotiating no marks, and leaving the whip catcher all marked up is poor form. On the other hand, if marks were negotiated was the cracker choice smart to increase the probability of marks being left even with a finessed controlled puff scene as negotiated?
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WITD 201.26 Cattleman's Crack51 viewsThe cattleman's crack is the easiest crack to learn to crack. But this S-shaped crack is the hardest crack to learn to put on target. In WITD, this crack is an intermediate to advanced crack. Watch to learn how to slow the crack down and roll it into the strike zone. In the video, I introduce it as WITD 201.27, video proof I'm getting forgetful. It really is supposed to be .26!
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WITD 201.17 Arts and Crafts50 viewsThis video will get the whip throwers ready for kinky camping events. Suggested materials are No 36 twisted mason line (it is fluffier and holds more paint, No 18 is what is used to make ladysally crackers for play), gel acrylic paints all the colors of the rainbow, tempra paint, drop cloth, parachord whips and canvases, or better yet living canvases to create living art (goggles, safety glasses, blindfolds, or simply closing the eyes recommended). Turn controlled puffs into brush strokes and parachord whips into paint brushes. Great use for parachord whips after the whip thrower has taken the plunge into kangaroo whips.
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WITD 201.20 Plait Count50 viewsPlait count? What the hell is that? Watch this video to quickly tell what plait count the whip maker used to construct your whip. 8 plait whips are common working grade whips found in tack shops or sold as budget whips. They are fine for sport cracking, but do not give the accuracy and finesse a 12 or 16 plait count whip will give the thrower. 12 and 16 plait whips are also considered working whips but a well make 12 or 16 plait count whip will easily give the accuracy and finesse in control needed for successful dungeon play. Plait counts 20 or higher are considered collector's grade whips.
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WITD 201.24 Two-Handed Technique Over Under Horizontal50 viewsGuest Instructor: _D_
_D_ demonstrates and teaches over under horizontal which is a two-handed application of East Coast Swing throwing style.
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WITD 201.27 Throwing a Singletail Whip in a Dirty Dungeon50 viewsSometimes dungeons are set up in underground clubs, warehouse parties, impromptu setup/breakdowns. Often they are not clean depending upon what type and level of play is allowed. Watch this episode for different variables in whip play in a dirty dungeon.
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WITD 201.28 Fall length on snake whips and bullwhips49 viewsFall length on snake whips and bullwhips, how long should they be? Watch this evolving discussion as there is not one correct answer. A fall balances a whip and adds grace and fluidity. The better question might be what is the minimum length a fall should be for a particular length thong. Watch to find out.
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WITD 201.41 Deep Dive into Cat O' Nine Tails49 viewsA deep dive into cat o' nine compares 3 cats and how they throw, catch the air, or fly, and finish depending upon shot load, and width of stranding making the tails. Each tail is made with 4 strands, the cat comparison looks at a 5 mm, 4 mm, and 3 mm strand cat, how much air each cat is catching and the finish.
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WITD 201.39 Long Quirt Construction49 viewsA long quirt sometimes called a dog quirt will be 3' to 4' long. It is build very much like a signal whip or pocket snake whip but ends with a viper tongue or quirt tail. This is often nothing more than a wide fall split down the middle to form a quirt tail. A quirt has 2 tails, held on usually by simply a fall hitch, then thong to heel knot or Turk's head. A light shot bag, single belly and bolster are really all that's needed inside the overlay. I recommend only a 8 or 12 plait overlay as the quirt is intended for more intense play and the finesse and articulation that a higher plait count gives really isn't needed and is a waste of money.
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WITD 201.09 Beginnings48 viewsSequencing Play discusses standard components of a mixed whip dungeon scene. The 200 series will take each component and discuss that segment in more detail. Beginnings is the first verse if you will of a dungeon scene.
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