Top rated - Whips in the Dungeon 101 |

WITD 101.44 Edge Play and Drinking74 viewsBullwhip play and any type of singletail play is edge play. Whip tops and whip bottoms should not drink or do drugs before scening with whips. Drinking and standing 4-7' away from a whip catcher and accurately playing with the last 1" of cracker fluff while the whip is moving at the speed of sound is not possible. Stay in the moment, use endorphins and Top space as your natural high. Guest video appearance by Theadora.     (2 votes)
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WITD 101.43 Dungeon Etiquette73 viewsDungeon etiquette discusses protocols for setting up a whip scene in the dungeon. DMs and Tops in the vicinity of play must be notified, safety zones and whip lane or whip circle considered. Dungeon attendees should be considerate and use 6" voices if they have to talk. Whip play is edge play, a whip thrower in Top space is focusing on a singletail moving at 767 mph when it cracks. Distractions can result in unsafe play. A rule of thumb: if social voices can be heard above the music, then the dungeon music is not loud enough. Socializing is for the social area not the Sacred Space.     (2 votes)
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WITD 101.42 In-Betweens67 viewsIn-Betweens discusses the many things that happen in between dungeon songs. One song ends, there is a 30 second to a minute pause before another song begins. Check-in, communicate, change whips, share energy and move it around. Look for a closed throat chakra, gain explicit consent and continue to the next . . .In-Between.     (2 votes)
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WITD 101.35 Consent63 viewsConsent begins when negotiations end. Gain explicit consent to play within the negotiated parameters. Check in frequently, gain explicit consent to continue play or the scene. Do this until many whip sessions with explicit consent have been successfully navigated, good communication, learning each other's body language, and layering/building upon multiple scenes with the same whip catcher can lead to implicit consensual play."     (2 votes)
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WITD 101.33 Negotiations70 viewsNegotiations specifically focuses on approaching a single whip scene with someone who has never felt a whip. Dex never approaches anyone for a first dance. Whip tops should not be predators. Whip bottoms should always watch someone throw and get a sense of the skill level of someone they want to approach for a scene. After a successful, first dance, aftercare, and debriefing, provided the bottom gives good feedback on the experience, Dex will approach someone for a second dance.     (2 votes)
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WITD 101.72 Whip Throwers Mantra8 viewsSmall changes on the throwing end result in large changes on the receiving end.     (1 votes)
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WITD 101.70 Hybrid signal vs signal5 viewsFor horizontal throwers consider a hybrid signal. It will give you more accuracy and control with whip speed. For two handed whip work signal whips still remain the best choice in my opinion. As a sgnal is flexible from the turk's head to the cracker it will have better flow. Two handed work whether you are throwing a 4 count or 6 count Florentine or doing a 3 beat weave is all about flow into your target.     (1 votes)
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WITD 101.69 Four Basic Techniques in Slow Motion13 viewsSignal whip & Snake Whip
Two Static throws: Bow & Arrow, Over The Shoulder (B&A, OTS)
Two Dynamic throws: Horizontal, Fwd Figure 8 (H, FF8)
Front and Side View of throws (FV & SV)
Time Stamp: 4' Signal Whip B&A FV 00:37 B&A SV 00:55 OTS FV 01.21 OTS SV 01.54 H F 2:02 FF8 2:45 Snake Whip B&A 3:32 OTS 3:52 H (note: horizontal is not a recommended snake or bullwhip style) FF8 3:52     (1 votes)
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WITD 101.66 Your First Whip (Long Version Part 2)35 viewsIf you are interested in throwing whips in the dungeon what should your first whip purchase be? Here are the ins and outs of buying a first whip, with some warnings of what not to buy. (We apologize for the quality of this video. For unknown reasons, it continually refused to upload even though all parameters were correct. A full HD version is available for free upon request. -Master_Graves)     (1 votes)
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WITD 101.66 Your First Whip (Long Version Part 1)36 viewsIf you are interested in throwing whips in the dungeon what should your first whip purchase be? Here are the ins and outs of buying a first whip, with some warnings of what not to buy. (We apologize for the quality of this video. For unknown reasons, it continually refused to upload even though all parameters were correct. A full HD version is available for free upon request. -Master_Graves)     (1 votes)
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WITD 101.68 When Should You Buy Your First Bullwhip21 viewsWhat type of bullwhip do you need if you throw horizontal style? I call these hybrid bullwhips as they have a stiff handle but are finished like a signal whip. Some whip makers call them hybrid signal whips. Be sure your plaiter and you are on the same page. For overhand style I recommend throwing a 3' snake whip to learn how to control the fall into your target before moving up to a bullwhip.     (1 votes)
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WITD 101.65 Whip Not to Buy19 viewsIf your focus is on BDSM/leather and dungeon play then your first whip should be a whip that you can throw in the dungeon. A long time recommendation for a first whip among whip instructors has been a 6' whip as a longer whip has a slower action and a beginner can learn basic cracking and sport cracking quicker using a longer whip. Here's why for leather a 6' whip is not the best whip to buy for a beginner.     (1 votes)
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