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WITD 301.27 First Time Throwing a New Whip32 viewsWhat is it like to throw a new whip right out of the box? How is the rollout, action, accuracy. Watch and see what a new quality whip looks like. This whip will improve quickly over time with some working in and soon will be one of my favorites. (1 votes)
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WITD 301.28 Six Different Bullwhip Builds27 viewsThis extended bullwhip review compares 6 different bullwhip builds. All by the same whip maker, Peter Jack, from New Zealand who's been plaiting for 45 years. Most bullwhip makers only have 1 or 2 builds. All of the whips have 9" handles, all are 16 or 20 plait kangaroo, and all are 4' or 4'6", all have latigo falls. This comparison eliminates most of the other variables in building a bullwhip allowing a singular focus on the build and inner construction itself. Compared are a target bullwhip with 2 bellies, a target bullwhip with 3 bellies, 3 latigo y dago builds 2 with 2 oz heel counterweights and one with a 3 oz heel counterweight, a natural belly bullwhip with 2 inner bellies and no shot, and a mini-zenith bullwhip that has a unique tapered box knot to transition the handle into the thong. (1 votes)
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WITD 101.44 Edge Play and Drinking68 viewsBullwhip play and any type of singletail play is edge play. Whip tops and whip bottoms should not drink or do drugs before scening with whips. Drinking and standing 4-7' away from a whip catcher and accurately playing with the last 1" of cracker fluff while the whip is moving at the speed of sound is not possible. Stay in the moment, use endorphins and Top space as your natural high. Guest video appearance by Theadora. (1 votes)
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Caning 101.02 Canes vs Rods112 viewsThe tools of the caning trade: canes, and rods. The old distorted religious saying, 'spare the rod and spoil the submissive'. Learn the difference in a cane and a rod. Watch this video so see the tools of the trade and some pervertibles that make excellent rods from Dick's and your local agricultural supply house. (1 votes)
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Caning 101.01 Introduction to Caning and Bastinado149 viewsWith Whips in the Dungeon series of whip instructional videos completed, the next set of videos in the evolving Dungeon Play series is Caning. This series of short videos will chunk one technique or topic at a time until it covers what I normally cover in an hour and a half workshop. Practice of these techniques is encouraged at home with a pillow, stuffed animal or willing caning bottom. (1 votes)
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WITD 201.21 Whip Practice47 viewsWhip practice reviews throwing techniques using different targets. Gives practice time to connecting the rhythm of the whip with the tempo of the music. It also reviews footwork. Construct your own practice routines. The more mileage you cover with your whips the more comfortable you will be throwing them in the dungeon. (1 votes)
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WITD 401.49 Boom (xAmbassadors)48 views@_D_ for requesting Boom by xAmbassadors. Whip catcher: Moodstone modeling a lovely dress and heels. Peter Jack providing the 4' bullwhip to remove the dress. (1 votes)
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WITD 201.04 Overhand Crack82 viewsOverhand Crack The goal of the overhand crack is to create a U-shaped crack that rolls out over the top, or on the vertical. Much like a baseball or softball thrown directly overhand. When compared to the Flick which is thrown 3/4. Observing there is a slight variation on the throwing end when comparing an overhand with a flick. But small variations on the throwing end result in larger changes on the catching end. Practice this throw with controlled puffs, and remember this when thrown correctly at the heart chakra will also kiss the butt on the follow through of the arc or create a lighter touch on the root chakra. (1 votes)
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WITD 101.43 Dungeon Etiquette66 viewsDungeon etiquette discusses protocols for setting up a whip scene in the dungeon. DMs and Tops in the vicinity of play must be notified, safety zones and whip lane or whip circle considered. Dungeon attendees should be considerate and use 6" voices if they have to talk. Whip play is edge play, a whip thrower in Top space is focusing on a singletail moving at 767 mph when it cracks. Distractions can result in unsafe play. A rule of thumb: if social voices can be heard above the music, then the dungeon music is not loud enough. Socializing is for the social area not the Sacred Space. (1 votes)
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WITD 101.42 In-Betweens60 viewsIn-Betweens discusses the many things that happen in between dungeon songs. One song ends, there is a 30 second to a minute pause before another song begins. Check-in, communicate, change whips, share energy and move it around. Look for a closed throat chakra, gain explicit consent and continue to the next . . .In-Between. (1 votes)
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WITD 101.40 Communications62 viewsCommunications is key to a great whip scene. Communicating 1-10 controlled puffs, matching with a whip catcher's 1-10 pain scale. Vocal communication: green, yellow & red (safe words), hand signals, foot signals, scarf signal and combinations to ensure explicit consent. (1 votes)
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WITD 101.35 Consent56 viewsConsent begins when negotiations end. Gain explicit consent to play within the negotiated parameters. Check in frequently, gain explicit consent to continue play or the scene. Do this until many whip sessions with explicit consent have been successfully navigated, good communication, learning each other's body language, and layering/building upon multiple scenes with the same whip catcher can lead to implicit consensual play." (1 votes)
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